Please note that this site will be decommissioned on the 28th of October 2022. If you're using this as part of current educational delivery, contact Tim O'Connor (tim.oconnor@rmit.edu.au) Learning engagement/activities | Learning Design Pattern Collection
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Learning engagement/activities

Global Guest Lecture

Dr Marion Steel, Caroline Nguyen, Neha Munshaw-Bajaj and Kathleen Griffiths

RMIT University is a global university of technology and design, with three campuses in Australia and two Vietnam, as well as worldwide partnerships.

Currently, there is little interaction between teaching staff/students in Australia and those in Vietnam, and the current use of digital channels is limited.

Breaking the Pattern

Reina Ichii and Cate O’Dwyer

The aim of this pattern is to address a problem with engagement in early assessment. The intention of the reflective blog assessment task is to prepare students for development as professionals and to break a pattern of limited engagement in early assessment tasks. Early assessment tasks are for learning—rather than of learning.

Using Cloud Technologies for Multi-Program Courses

Dr Mervyn Jackson, Pauline Porcaro, Neil Goudge

The problem is this project addressed was the emerging need to deliver online School based common courses that are high quality and highly inter-active. Previously the course was run online but the only suitable text was not engaging, had a high readability index, poorly described difficult concepts and had no student support or relevant interactivities.

Online Role-play (Fishbowl)

Kathy Douglas

Online role-play ‘Fishbowl’ method incorporates the fundamentals of role-play and student collaboration. The students are presented with a scenario and actively contribute to the conversations within the role-play as part of their specified role or character. Students then move in and out of character as part of their designated role.

Flipped Classroom for Delivery of Programming

Daryl D’Souza, Mercy Maleko, Craig Hamilton, Neil Goudge, Meg Colasante

Programming is taught as of first year in Computer Science and cognate disciplines and is known to be challenging (to first year students). In CSIT the key first year programming course is Programming 1.

Typically, and this is a worldwide phenomenon, first year programming courses experience high failure and attrition rates.

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